
• Author: Various • Publisher: Dark Horse Comics • ISBN: • Category: Art • Page: 184 • View: 3143 Celebrate one of the most influential and beloved video game franchises of all time with The Art of Metal Gear Solid V! Featuring hundreds of pieces of never-before-seen concept art from the game’s creators, this beautiful art book is a perfect addition to any gamer’s collection! * The genre-defining stealth-game franchise reaches its groundbreaking conclusion! * Metal Gear Solid V sold over three million copies in the first week of its release! * Featuring art from Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phantom Pain! * The limited-edition package is enclosed in a tactical slipcase and contains an exclusive fine art print by superstar illustrator Ashley Wood!
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• Author: Ashley Wood • Publisher: Idea & Design Works Llc • ISBN: 535 • Category: Art • Page: 120 • View: 2114 From gaming consoles to comic books, Metal Gear Solid has captured the imagination of millions of fans worldwide. And it's little wonder why. In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game. Creating a 3D Point and Click Adventure • Author: Ryan Shah • Publisher: Kitatus Studios • ISBN: • Category: Computers • Page: 310 • View: 7015 Have you ever played a video-game and wished you could make your own? Well, with the power of Unreal Engine 4 and this book.
Now your dreams can now be reality! This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video-game development tools as well as 2D/3D art applications. Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video-game of your dreams. If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max.etc) then this book is for you! In this title, we don't only cover how to create your own 3D point and click adventure project, but we also cover all the important pieces of Unreal Engine 4 that you'll need to make sure your projects rise above all others and become amazing titles that your fans will adore for years to come!
In response to the rumors, Li yesterday said the number of companies that want to invest in PlayNitride is more than expected and nothing is certain at this point. However, the two companies are currently at the final stage of their talk and are negotiating the price for the acquisition, according to anonymous sources from the industry. The Korean firm was tight-lipped about it, while Charles Li, CEO of PlayNitride, said that was beautiful yet misleading information. Tehnicheskij tekst na anglijskom yazike 5000 znakov s perevodom. Earlier in May, Samsung reportedly planned to invest NTD 4.5 billion (USD 150 million ) in PlayNitride to develop Micro LED displays for wearable devices and Micro LED TVs.
• Author: Frank Rose • Publisher: W. Norton & Company • ISBN: 039308079X • Category: Business & Economics • Page: 368 • View: 9546 'A broad and deep look at how electronic media are changing storytelling.. Completely fascinating.'
—Booklist, starred review Not long ago we were spectators, passive consumers of mass media. Now, on YouTube and blogs and Facebook and Twitter, we are media. No longer content in our traditional role as couch potatoes, we approach television shows, movies, even advertising as invitations to participate—as experiences to immerse ourselves in at will. Frank Rose introduces us to the people who are reshaping media for a two-way world, changing how we play, how we communicate, and how we think. Sex and Sexuality in Video Games • Author: Matthew Wysocki,Evan W. Lauteria • Publisher: Bloomsbury Publishing USA • ISBN: • Category: Games • Page: 256 • View: 1892 The word sex has many implications when it is used in connection with video games.

As game studies scholars have argued, games are player-driven experiences. Players must participate in processes of play to move the game forward. The addition of content that incorporates sex and/or sexuality adds complexity that other media do not share. Rated M for Mature further develops our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content. From the supposed scandal of 'Hot Coffee?? To the emergence of same-sex romance options in RPGs, the collection explores the concepts of sex and sexuality in the area of video games.
Computer Animation and Effects • Author: Isaac V. Kerlow • Publisher: John Wiley & Sons • ISBN: 360 • Category: Architecture • Page: 451 • View: 9946 An updated, richly illustrated guide to creating 3D animation and special effects offers a step-by-step approach to the latest artistic and technical 3D animation techniques, taking readers through the entire process of creating a fully rendered 3D computer animation on any computer platform and covering such topics as multiple production pipelines, motion capture, image-based rendering, and more.